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Door StatsAny door has 2 different status > Locked/Unlocked > Unbreakable/Breakable UNBREAKABLE LOCKED DOOR >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This door can be unlocked by > specific key item > Alyssa picking tool Using the right pick can unlock a door faster, but anyway every pick works. By using pick the lock durability decreases > 200 > Starting value > 199-1 > Pressing the pick button > 0 > Door unlock BREAKABLE LOCKED DOOR >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This door can be unlocked by > specific key item > Alyssa picking tool > damage Every weapon does a different damage. > Spray > 0 > Kick | Knife | Stun Gun | Tackle > 40 > Ampule Shooter | Handgun | Yellow/Green Chemical Bottle | Melee/Throw > 100 > 45 auto | Revolver > 180 > Molotov Cocktail > 200 > Assault Rifle | Magnum | Sub Machinegun > 250 > Hunting Rifle | Shotgun > 500 > Acid/Burst/Flame Grenade Launcher | Rocket Launcher > 1200 (2400 in File #1) > Grey Chemical Bottle > 1300 max > Time bomb > 9000 max Some enemies can damage door too. > Zombie > 150 or 60 by holding door (300 or 60 by holding door in File #1) > Hunter > 200 or 40 by holding door > Player zombie > 300 or ??? by holding door > Tyrant > 65535 Damage the door decreases the door durability, not lock durability > ??? > Starting value > ???-1 > Damage > 0 > Door open > 500 > Cycle restart (In File #1 unbreakable door has the same damage animation has breakable door) UNBREAKABLE/BREAKABLE UNLOCKED DOOR >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Unlocked door can be open without using any tool, anyway is possible to open it by damage if breakable. MAP >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Any door on map has different color > Yellow > Door unchecked > Red > Door locked > Blue > Door unlocked > White > Door unlocked from the other side ??? > Purple > ??? This system isn't working always. |